Mortals are not meant to drink too deeply the knowledge of the universe. Dark things lay out there: the malignant outsiders, the skittering thought-forms of the astral sea, and things that, by their nature rather than malice, would twist the minds of scholars and priests. Wizards, especially, are warned against these dangers. A natural propensity for experimentation, the control of terrible magics, and all-too-common mortal weaknesses make them ideal messengers for the things beyond the stars. When a mage from Talmussin slipped between the cracks in reality and saw the infinite abyss he became too aware of the vastness of time and the miniscule share of it that encompasses a human life, and so turned to the necromantic arts to claim a greater span for himself. Through awful experiments and unholy rites he underwent the transformation to become a lich - but this was not the end of his aspirations. After all, even reliquaries fail and bones crumble. His thirst for everlasting life now threatens all of Talmussin, and perhaps further, and there is nobody with the power to stop him.
Investigating a theft leads to seeking a murderer, and the murder investigation soon points toward a huge and terrible ritual spell. Player characters will have to solve puzzles to find clues, travel across the city, and eventually confront the Moth, a mad necromancer, before his ritual spell destroys all life in Talmussin.
This adventure comes with full illustrations of some environments that are used for visual puzzles, allowing players to engage with the game as real detectives!
Mortals are not meant to drink too deeply the knowledge of the universe. Dark things lay out there: the malignant outsiders, the skittering thought-forms of the astral sea, and things that, by their nature rather than malice, would twist the minds of scholars and priests. Wizards, especially, are warned against these dangers. A natural propensity for experimentation, the control of terrible magics, and all-too-common mortal weaknesses make them ideal messengers for the things beyond the stars. When a mage from Talmussin slipped between the cracks in reality and saw the infinite abyss he became too aware of the vastness of time and the miniscule share of it that encompasses a human life, and so turned to the necromantic arts to claim a greater span for himself. Through awful experiments and unholy rites he underwent the transformation to become a lich - but this was not the end of his aspirations. After all, even reliquaries fail and bones crumble. His thirst for everlasting life now threatens all of Talmussin, and perhaps further, and there is nobody with the power to stop him.
Investigating a theft leads to seeking a murderer, and the murder investigation soon points toward a huge and terrible ritual spell. Player characters will have to solve puzzles to find clues, travel across the city, and eventually confront the Moth, a mad necromancer, before his ritual spell destroys all life in Talmussin.
This adventure comes with full illustrations of some environments that are used for visual puzzles, allowing players to engage with the game as real detectives!